Clues & Culprits › Whodunit puzzles

Daily Whodunit Puzzles

Cross-examine twenty suspects, tag your theories, and convict only what the evidence proves. A bite-sized whodunit every day, free in your browser.

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The cases

Every Clues & Culprits case opens on a crime. Lady Harrowgate’s sapphire vanished between the soup and the sorbet. The Bellwether Savings vault was emptied without a single alarm. Someone at the Daily Lantern is selling tomorrow’s front page. Somewhere in the lineup — butlers and cooks, tellers and locksmiths, reporters and printers — is the ring that did it.

The suspects have opinions. The butler has served the family for thirty-one years and notices everything. The intern is unpaid and wants you to know it. Their asides are pure colour — you can hide them in Settings — but their statements are the evidence, and every one of them is true.

How a case unfolds

  1. One suspect starts proven. Read their statement in the case file.
  2. Find someone that statement settles — maybe “The person to my right is innocent.”
  3. Prove them. Now they talk, adding their statement to the file.
  4. Keep going. Halfway through, statements start pointing at each other: “Exactly one of Hana and Liam is a criminal”, “There are more criminal tellers than criminal guards.”
  5. Close the case when the last suspect is proven.

The twist is that you can’t accuse anyone on a hunch. A verdict only sticks if the statements on file prove it. If they don’t yet, the game tells you how many scenarios are still possible and lets you keep investigating.

If you already play daily mystery games

If you like the grid logic of Murdle or the suspect wall of Clues by Sam, Clues & Culprits will feel familiar: a daily case, a shareable result, no spoilers. What we add is a strict no-guessing check on every move, notes you can test against the clues, hints that show the reasoning, and every past case free to read, with the last week free to replay. See our honest comparison of games like Clues by Sam and games like Murdle.

Recent cases

Questions

Is there one culprit?

No — each Clues & Culprits case is the work of a ring. Several suspects are criminals, and you prove each one, along with everyone who is innocent.

Do suspects lie?

Never. Everyone tells the truth, criminals included. The challenge is working out what their statements prove.

How long is a case?

Five minutes for an Easy case, ten to twenty for a Hard one. You can pause and come back; progress is saved in your browser.

Are the cases different every day?

Yes. Each day brings three new cases from a rotating set of settings — country houses, casinos, film sets, hospitals and more — with new suspects and new statements.

Settings

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Display

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Verdict colours

The case

Character asidesFlavour lines never contain clues.

Pick the theme for your daily cases on the Today page. Theme-pack cases keep their own era — see the Eras room.

Service record

Your record

By difficulty

Last four weeks

A day counts when you close that day’s case on the day itself.

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