Clues & Culprits › Packs › Roaring Twenties
Case pack · Chicago, 1925$4.99 · or Pro
Roaring Twenties
Speakeasies, jazz and bootleg gin. Detectives in fedoras, flappers in beaded dresses, and a city where everyone has an alibi and nobody has a liquor licence.
50 cases across three Chicago settings — the Velvet Door speakeasy, the Hawthorne Park racetrack and the Lakeshore Grand hotel — each with its own crime, and all twelve classes dressed for 1925. They climb from Easy past Evil to two levels found only in theme packs: Nightmare and Hell. The first 3 are free to play. The rest come with Clues & Culprits Pro, or $4.99 for the pack on its own — yours forever.
The cases
Easy 4×4 · 7 cases
- 01Somebody Sold the PasswordEasy · 4×4 · 16 suspectsEasy
- 02The Nose That Grew in the DarkroomEasy · 4×4 · 16 suspectsEasy
- 03Five Aces for the SenatorEasy · 4×4 · 16 suspectsEasy
- 04The Raid Nobody OrderedEasy · 4×4 · 16 suspectsEasy
- 05Fifty Miles on the PackardEasy · 4×4 · 16 suspectsEasy
- 06Aurora Radio Climbs to FortyEasy · 4×4 · 16 suspectsEasy
- 09Whispers from the LakeshoreEasy · 4×4 · 16 suspectsEasy
Medium 4×5 · 10 cases
- 07Eleven Hundred Parts BrandyMedium · 4×5 · 20 suspectsMedium
- 08Thirty Seconds After the WireMedium · 4×5 · 20 suspectsMedium
- 10Daylight Between the Glove and the ChinMedium · 4×5 · 20 suspectsMedium
- 11The Favourite That Smelled of PeppermintMedium · 4×5 · 20 suspectsMedium
- 12One Silver SlipperMedium · 4×5 · 20 suspectsMedium
- 13The Piano That Played NothingMedium · 4×5 · 20 suspectsMedium
- 14Winning Tickets That Smelled of ButterMedium · 4×5 · 20 suspectsMedium
- 15Ninety-One Hours on the Ballroom FloorMedium · 4×5 · 20 suspectsMedium
- 17The Whip That BuzzedMedium · 4×5 · 20 suspectsMedium
- 25The Set List That Steered the BoatsMedium · 4×5 · 20 suspectsMedium
Hard 4×5 · 10 cases
- 16Eleven Thousand PrescriptionsHard · 4×5 · 20 suspectsHard
- 18The Trunk That Said 'Ow'Hard · 4×5 · 20 suspectsHard
- 19A Rickey with Two CherriesHard · 4×5 · 20 suspectsHard
- 20Four Pounds of RainwaterHard · 4×5 · 20 suspectsHard
- 21While the Human Fly ClimbedHard · 4×5 · 20 suspectsHard
- 22Here Today, Gone TomorrowHard · 4×5 · 20 suspectsHard
- 23Two Buckets for Prairie KingHard · 4×5 · 20 suspectsHard
- 24The Last Reel of 'Love on the Lake'Hard · 4×5 · 20 suspectsHard
- 26Ten Lengths Clear in the FogHard · 4×5 · 20 suspectsHard
- 33Two Scarlet MercersHard · 4×5 · 20 suspectsHard
Evil 5×5 · 11 cases
- 27The Lobster That Lost the City SeriesEvil · 5×5 · 25 suspectsEvil
- 28Extra! Extra! Prohibition Ends!Evil · 5×5 · 25 suspectsEvil
- 29Midnight Sun and the Morning PaperEvil · 5×5 · 25 suspectsEvil
- 30A Satchel at the Lost-Property DeskEvil · 5×5 · 25 suspectsEvil
- 31Forty Arrests Nobody MadeEvil · 5×5 · 25 suspectsEvil
- 32Five Winners in a Row from the OracleEvil · 5×5 · 25 suspectsEvil
- 34Four Hundred and Twelve Dead VotersEvil · 5×5 · 25 suspectsEvil
- 35Professor, the Counting HorseEvil · 5×5 · 25 suspectsEvil
- 36A Castle in Nine Hundred CratesEvil · 5×5 · 25 suspectsEvil
- 37Great-Aunt Hortense, Buried Four TimesEvil · 5×5 · 25 suspectsEvil
- 41Struck by Lightning, Insured for FiftyEvil · 5×5 · 25 suspectsEvil
Nightmare 5×5 · 7 cases
- 38The Brown Mare Who Ran ChestnutNightmare · 5×5 · 25 suspectsNightmare
- 39The Sugar Swan Was ListeningNightmare · 5×5 · 25 suspectsNightmare
- 40Exactly One Dollar LessNightmare · 5×5 · 25 suspectsNightmare
- 42Coral Vista at High TideNightmare · 5×5 · 25 suspectsNightmare
- 43Twenty-Three AcrossNightmare · 5×5 · 25 suspectsNightmare
- 44The Barrier That Stayed DownNightmare · 5×5 · 25 suspectsNightmare
- 45Her Imperial Highness RequestsNightmare · 5×5 · 25 suspectsNightmare
Hell 5×5 · 5 cases
Era costumes are cosmetic: they never change a clue. Next up: The Wild West, 1879.